![]() ![]() ![]() It seems that the remaining plays are selected randomly, and can be any of the other options (though, for whatever reason, are unlikely to be COE or COA). OAE is most probably one of the other plays, and OAC is very likely to be another. Of the 10 plays, 6 of them will always be the 6 plays which begin with A (AOE, AOC, AEO, AEC, ACO and ACE). ![]() Unlike in diving, where Marco can sometimes duplicate moves, plays like AOO or CEC will never be valid in Monkey Kombat. Firstly, all plays consist of three different cries. In your run, there will be 10 different plays taking you between stances. I will use the letters A,O,E and C to refer to Ack, Oop, Eek and Chee. You must first be familiar with how Monkey Kombat works and basic strategy for beating Jojo in order to make sense of this guide. This is a guide for speedrunning the Monkey Kombat section of the game. ![]()
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